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Mercado Pago · Checkout · 2022

Redesigning payment selection at Mercado Pago checkout

What began as a banking requirement to integrate real card artwork expanded into a broader redesign of payment selection, including how Mercado Pago’s own methods were represented and prioritized.

Context Payment method selection in Mercado Pago checkout, across LATAM.
Challenge Rethink payment selection while integrating bank-provided card artwork.
My role Senior Product Designer · Payment Experience — Checkout Working across product design with another designer and Content, in close collaboration with Mercado Crédito, Product and Business.
Outcome A consistent payment selection system spanning bank cards and Mercado Pago's own payment methods.
Checkout payment selection — Mercado Pago

Analysis

Finding consistency across different bank designs.

I analyzed the artwork to understand where issuer, network and card type information typically appeared, and where Mercado Pago could add a consistent identifier without competing with the information already present on the card.

A bank card showing the issuer, card type, network and last four digits
A second bank card showing the issuer, network and last four digits, with no card type
  1. Issuer
  2. Card type
  3. Network
  4. Last four digits

Design decision

A consistent information layer across payment methods.

The last four digits became the common identifier for saved cards. I placed them consistently in the same area of every card, creating a predictable point users could scan regardless of the original artwork. A translucent dark container with white type kept the identifier readable across light, dark and complex backgrounds.

For Mercado Pago’s own payment methods, the card-type area was used to communicate what each option represented: Dinero disponible for Account Money and Cuotas sin tarjeta for Mercado Crédito.

The full payment method system — bank artwork and Mercado Pago's own methods sharing one information layer

Payment hierarchy

Prioritizing our payment methods created new problems.

To increase adoption of Mercado Pago's own payment methods, Account Money and Mercado Crédito were moved to the front of the carousel. The change increased Mercado Crédito conversion, but it also surfaced two problems.

01 — User confusion

Account Money and Mercado Crédito looked too similar.

CX also received more contacts from users who didn’t realize they had used credit. Since the visual similarity between Account Money and Mercado Crédito was contributing to the confusion, we standardized the black Account Money card already used in Brazil across markets.

Before — too similar
The Account Money card as it was, in light blue
Account Money
The Mercado Crédito card as it was, in turquoise
Mercado Crédito
Visual differentiation
The Account Money card in black, labelled Dinero disponible
The Mercado Crédito card in turquoise, labelled Cuotas sin tarjeta
02 — User preference

The user’s most-used card moved down.

Payment methods had previously been ordered based on each user’s usage, keeping their most-used card first. With two Mercado Pago options now fixed at the front, that card could move to third position, forcing users to swipe through the carousel to reach a payment method that had previously been immediately available.

Usage-based order Most-used card → Other payment methods
MP priority Account Money → Mercado Crédito → Most-used card → Other payment methods The most-used card moves to third position.

Before & after

From generic cards to recognizable payment methods.

The final carousel combined real bank artwork with a consistent Mercado Pago information layer across external cards and Mercado Pago’s own payment methods.

Before
After

Outcome

A more consistent payment selection experience.

What started as a requirement to integrate real bank artwork expanded into a broader redesign of payment selection in checkout, improving how payment methods were identified, differentiated and prioritized.

The goal wasn’t to standardize the cards themselves. It was to create enough consistency around assets we couldn’t control to make the experience coherent as a whole.

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